Nice :) If you have questions feel free to email me. I use the paper in my class and it is actually a quite easy and cool sounding trick. Cheers
Sent from my iPhone On 15 Jun 2019, at 18.16, Gary Worsham <gary.wors...@gmail.com<mailto:gary.wors...@gmail.com>> wrote: Haha that is exactly what I meant! Thanks, this will keep me busy for the next 3 months... GW On Sat, Jun 15, 2019 at 9:08 AM Stefania Serafin <s...@create.aau.dk<mailto:s...@create.aau.dk>> wrote: Hi Gary Do you mean water dripping? Then this paper: https://smartech.gatech.edu/bitstream/handle/1853/50904/vandenDoel2004.pdf explains the dripping sounds process quite nicely. Cheers Stefania Sent from my iPhone On 15 Jun 2019, at 17.59, Gary Worsham <gary.wors...@gmail.com<mailto:gary.wors...@gmail.com>> wrote: I found a Faust example of a drip sound generator which I liked a lot. It's like a rising pitch every time you trigger. But it made me wonder "why does a real drip sound that way?" Quick google search did not find anything, unless you include YouTube videos of "an hour's worth of dripping sounds through a reverb". Reminds me too much of my time in that dungeon. A week or so ago I wondered about "bullet ricochet' sounds but that was explained by several people as mostly being the result of the bullet starting to tumble after bouncing off something accompanied by some Doppler shift. Note to self, if I hear a ricochet with a rising Doppler shift, hit the decks! I'm asking this here simply because I know some of you physical modeling wizards hang out here. Thanks!!! _______________________________________________ Faudiostream-users mailing list Faudiostream-users@lists.sourceforge.net<mailto:Faudiostream-users@lists.sourceforge.net> https://lists.sourceforge.net/lists/listinfo/faudiostream-users
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