On 15 May 2004 at 19:39, shirling & neueweise wrote: > >Why would you need this anymore now? If you're waiting for redraws, > >then maybe get faster hardware?? > > because some users of finale still need redraw interrupt, as is clear > by the discussion. . . .
They only need redraw interrupt because of the architecture of Finale that makes it required by drawing the screen more sluggishly than any other modern programs. > . . . because some users still have not (decided to) > upgrade(d) to OSX and therefore require the OS9 version of Finale. > because not all users can afford to buy a new machine (faster > hardware) every 6 months. so the free market and its acolytes > unceremoniously abandon those users. It's a software problem. If Coda is fixing the underlying architectural problem, then there won't be any sluggishness on less than up-to-date hardware. > i received a 2.5M DIN A2 (approx. 17x22) score containing 63 > individual orchestral voices, and around 5000 shapes in the shape > designer (created because you STILL can't define a metatool-assigned > shape expression to be a linked copy, instead of a new copy of the > original, and the composer had used a metatool-assigned shape > expression to indicate microtonal inflections throughout the score -- > sigh). try working with a score like that to prepare the part > extraction and to clean up the score in page view, and you wouldn't > have had time to even ask why dedraw interrupt is necessary. That's a flaw in the algorithm Coda uses for drawing the screen, clearly. If Coda is in the process of fixing that, then redraw interrupt will no longer be a necessity. > the user base does not define the market, the market defines the user > base. The attachment to redraw interrupt reminds me of the way WordPerfect users become attached to their REVEAL CODES mode. If WP had ever been built with a proper relationship between the screen display and the underlying data stream, REVEAL CODES mode would have been unneeded. But, given the underlying flaw, REVEAL CODES becomes a necessity. As with Finale, the underlying flaw is that Finale redraws the screen so slowly that redraw interrupt becomes useful, even a necessity. If Coda is removing that underlying flaw, isn't it obvious that redraw interrupt will no longer be needed? -- David W. Fenton http://www.bway.net/~dfenton David Fenton Associates http://www.bway.net/~dfassoc _______________________________________________ Finale mailing list [EMAIL PROTECTED] http://lists.shsu.edu/mailman/listinfo/finale
