On 15 May 2004 at 19:39, shirling & neueweise wrote:

> >Why would you need this anymore now? If you're waiting for redraws,
> >then maybe get faster hardware??
> 
> because some users of finale still need redraw interrupt, as is clear
> by the discussion. . . .

They only need redraw interrupt because of the architecture of Finale 
that makes it required by drawing the screen more sluggishly than any 
other modern programs.

> . . .  because some users still have not (decided to)
> upgrade(d) to OSX and therefore require the OS9 version of Finale.
> because not all users can afford to buy a new machine (faster
> hardware) every 6 months.   so the free market and its acolytes
> unceremoniously abandon those users.

It's a software problem. If Coda is fixing the underlying 
architectural problem, then there won't be any sluggishness on less 
than up-to-date hardware.

> i received a 2.5M DIN A2 (approx. 17x22) score containing 63 
> individual orchestral voices, and around 5000 shapes in the shape
> designer (created because you STILL can't define a metatool-assigned
> shape expression to be a linked copy, instead of a new copy of the
> original, and the composer had used a metatool-assigned shape
> expression to indicate microtonal inflections throughout the score --
> sigh).   try working with a score like that to prepare the part
> extraction and to clean up the score in page view, and you wouldn't
> have had time to even ask why dedraw interrupt is necessary.

That's a flaw in the algorithm Coda uses for drawing the screen, 
clearly. If Coda is in the process of fixing that, then redraw 
interrupt will no longer be a necessity.

> the user base does not define the market, the market defines the user
> base.

The attachment to redraw interrupt reminds me of the way WordPerfect 
users become attached to their REVEAL CODES mode. If WP had ever been 
built with a proper relationship between the screen display and the 
underlying data stream, REVEAL CODES mode would have been unneeded. 
But, given the underlying flaw, REVEAL CODES becomes a necessity.

As with Finale, the underlying flaw is that Finale redraws the screen 
so slowly that redraw interrupt becomes useful, even a necessity. If 
Coda is removing that underlying flaw, isn't it obvious that redraw 
interrupt will no longer be needed?

-- 
David W. Fenton                        http://www.bway.net/~dfenton
David Fenton Associates                http://www.bway.net/~dfassoc

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