On Sunday, May 16, 2004, at 11:58 US/Pacific, David W. Fenton wrote:

On 15 May 2004 at 19:39, shirling & neueweise wrote:

Why would you need this anymore now? If you're waiting for redraws, then maybe get faster hardware??

because some users of finale still need redraw interrupt, as is clear by the discussion. . . .

They only need redraw interrupt because of the architecture of Finale that makes it required by drawing the screen more sluggishly than any other modern programs.

Not necessarily the architecture. I believe it's more related to the use of the native drawing APIs (at least on Mac). We can probably look forward to some improvement once a transition to CoreGraphics from Quickdraw is in place.


But to be fair, since it's generally acknowledged that Finale has features the competition doesn't, it stands to reason that the sheer number of object types supported in permutation and combination with the variety of means they may be placed will increase the number of calculations required by factorial leaps. That is part of the price one pays for flexibility.


Philip Aker http://www.aker.ca

_______________________________________________
Finale mailing list
[EMAIL PROTECTED]
http://lists.shsu.edu/mailman/listinfo/finale

Reply via email to