Hi Mark,

Thanks for your thorough reply.  I see what I would describe as a warped
consistency in what you've described, but understanding this behavior, at
least as it applies to my given examples, doesn't help with the extra work
created.

Did you recreate the examples I originally offered?  In some instances one
nudge plops an accidental directly on top of another.  And the "anchoring"
nudge, as you call it, doesn't undo anything.  You have to edit your way out
of the problem.

If I recall correctly you're in an older windows version of Finale.  I'm in
2005 for Mac.  Maybe things aren't the same in the windows version.

Thanks,

Don Hart


on 7/19/05 8:36 PM, Mark D Lew at [EMAIL PROTECTED] wrote:

>.....The reason that this is more than just an amusing Finale party trick is
> because it explains the otherwise confusing behavior you see when you
> nudge accidentals in a chord.  When Finale is faced with several
> accidentals on the same entry (ie, chord), it uses its algorithms to
> try its best to space them out properly.  But when it calculates, it
> only considers accidentals which have a zero offset value.  Any
> accidental with a non-zero value will be ignored.
> 
> That means if you've got a chord with four accidentals, and you nudge
> or drag one of them to give it a non-zero value, Finale will then place
> the other three accidentals as if they were the only ones present,
> which might cause them to rearrange themselves.  Similarly, if you've
> got a chord with two accidentals and you nudge or drag the nearer one,
> the other will instantly jump toward the note as if it were the only
> one there.
> 
> Once you understand this, editing accidentals makes perfect sense.
> It's still a little goofy, but it's entirely predictable and
> consistent.
>
> Some general techniques:  If you know you're going to edit all the
> accidentals on the chord anyway, just plan to drag all of them and
> ignore whatever hopping they do along the way.  If you want to nudge
> just some of them, try to start from the outside in, since adjusting
> the outside ones usually won't make the inside ones hop.  If you've got
> an accidental that you want to stay put while you nudge others around
> it, nudge it once to the right and once to the left to anchor it in
> position.


On Jul 19, 2005, at 10:37 AM, Don Hart wrote:

> Finale's behavior in editing accidentals is weird and inconsistent,
> causing
> edits to be a lot harder to perform than they should be.

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