Williams, Jim wrote:

When I see all the bugs people find with no apparent difficulty, I am also led 
to wonder what other bugs are lurking in the program, waiting to be unleashed 
by some poor unsuspecting user.
I would suggest that to talk of the "bugs people find with no apparent difficulty" is gross mis-identification of the phenomenon. If we were all running Finale on identical hardware, with the identical software environments, that might be a different matter, but this is not how things are in the real world. If any two of us are operating in exactly the same environment, including hardware and software, it is by because they set out to do this by design, not by accident; it is much more likely that every installation is unique, and I'm suspect that some of these bugs, such as the "Scary bug!" of the subject line show up, only in particular hardware and software environments, and I frankly doubt that people are actually looking for these items, rather like the innocent pedestrian crossing the street in a crosswalk with the light, who gets injured when a driver strikes the car waiting for the light, and causes that car to strike the pedestrian, these people are victims of unfortunate circumstance. And I would also suggest that, like the pedestrian, who can minimze his chances of being injured by being conscious of his surroundings, and actively making his safety a priority, that there are steps that software users can take, too, to miminize the chances of being "injured" by the odd software conflict. For my part, I not only actively back up to two separate systems, I also minimize the number of projects and processes active at any one time; if I'm not using something, I turn it off; I don't print in the background, and edit in the foreground. On anything crucial, I wait for playback to finish before trying to do something else.
ns
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