David W. Fenton wrote:
On 29 Oct 2005 at 17:06, A-NO-NE Music wrote:
At this point, I am quite sure all of this is related to the legacy
temp file system Finale uses.
I thought Finale 2006 was the first to *abandon* the old temp file
system for in memory temporary data? That was what makes the saves
faster, I thought.
Lots of modern applications use temporary files -- there's nothing at
all old-fashioned or problematic about that. The weird thing about
Finale is the way in which temp data for open files was spread across
multiple temp files, instead of having a separate temp file for each
open file.
At least, that was my understanding of how Finale temp files have
worked historically.
And that old approache would make the old file overwrite bug much
more likely to happen, since it would only be a matter of getting
memory pointers messed up.
They may have added the ability to manipulate temporary data in memory,
but clear as a bell in the Options/Program Options dialog, under
Folders, is the place to assign the folder for Finale to store its
temporary files in, same as all the previous versions.
Perhaps this new data-destroying bug is the result of improper
temp-files-in-memory manipulation and not the old-fashioned
temp-files-on-disk stuff they've always done.
--
David H. Bailey
[EMAIL PROTECTED]
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