David W. Fenton wrote:
On 29 Oct 2005 at 17:06, A-NO-NE Music wrote:


At this point, I am quite sure all of this is related to the legacy
temp file system Finale uses.


I thought Finale 2006 was the first to *abandon* the old temp file system for in memory temporary data? That was what makes the saves faster, I thought.

Lots of modern applications use temporary files -- there's nothing at all old-fashioned or problematic about that. The weird thing about Finale is the way in which temp data for open files was spread across multiple temp files, instead of having a separate temp file for each open file. At least, that was my understanding of how Finale temp files have worked historically.

And that old approache would make the old file overwrite bug much more likely to happen, since it would only be a matter of getting memory pointers messed up.


They may have added the ability to manipulate temporary data in memory, but clear as a bell in the Options/Program Options dialog, under Folders, is the place to assign the folder for Finale to store its temporary files in, same as all the previous versions.

Perhaps this new data-destroying bug is the result of improper temp-files-in-memory manipulation and not the old-fashioned temp-files-on-disk stuff they've always done.



--
David H. Bailey
[EMAIL PROTECTED]
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