--- Darcy James Argue <[EMAIL PROTECTED]> wrote:
> 2D anti-aliasing is not handled by the graphics > card! It's handled by > the *CPU*, which calculates everything itself and > then tells the > graphics card what to draw. Of course disabling > anti-aliasing means > you can scroll around faster -- if the CPU doesn't > have to calculate > the anti-aliasing, then it can tell the video card > which pixels to > draw much more quickly. There is no anti-aliasing in Finale on Windows. I was simply listing that as an example of effects that are disabled when the acceleration is turned down (as opposed to it actually slowing down your graphic card's processor). The font smoothing of Windows XP (which is essentially a system wide anti-aliasing) is not affected by changing this slider. Furthermore, the settings that this slider controls are dependent on your video card drivers. Above the slider is the text, "Manually control the level of acceleration and performance supplied by your graphics hardware." Turning down this slider is giving my video card less work to do and improving performance. > If you upgrade your processor but keep the same > video card, you will > get faster Finale redraws. If you upgrade your video > card, you will > see little to no improvement in your Finale redraws, > because Finale > redraws, being a 2D task, are CPU-bound. All the > graphics card > benchmarks bear this out. No they don't. http://www.karpfenteich.net/colorful/bitblt.html Graphic cards make a big difference in 2D performance. I've seen upgrading a video card make a big difference even in normal Windows navigation. Tyler __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com _______________________________________________ Finale mailing list [email protected] http://lists.shsu.edu/mailman/listinfo/finale
