On 4/26/2017 6:32 AM, [email protected] wrote:
> I have to correct you:  Percussion LAYOUTS are saved as libraries.
> Percussion MAPS is something different, and once used within Finale
> they work globally.
>

I stand corrected.  Skjalg is correct - percussion maps are XML files 
which once saved are available to all future Finale files.  The Finale 
manual states that these percussion maps are not automatically 
transferred to a new installation when we upgrade, so we may need to 
manually copy the files from the appropriate folder in a previous 
version to the appropriate folder in the new version.

For many Finale users the percussion MAP is one step deeper in the 
Finale black-hole which involves percussion LAYOUT.  I know that when I 
work with percussion in Finale I end up needing to set up the percussion 
LAYOUT and that involves assigning note types, staff positions and midi 
note numbers so that I can have the percussion part look the way I want 
it to and playback the way I want it to.  Yes, selecting the proper 
Percussion MAP is important in the process, needing to match it to my 
playback device.  But other than selecting the appropriate MAP to match 
my playback device, I have not had a need to edit these at all.

The Finale percussion MAPs can be edited and once edited, the new 
version has to be saved.  Percussion MAPs are XML files and can be 
deleted (the Finale manual even warns us that there is no warning 
message on the screen if we accidentally choose to delete a percussion 
map -- it simply goes away and can't be retrieved easily.)  Percussion 
MAPs can be edited so that we can get the desired playback sound to come 
out and also so that we can use a specific midi keyboard key to input 
that particular sound.  Then Percussion LAYOUTs are used to get exactly 
the appearance we want on the page.

So percussion MAPs are saved once we edit them and click "Save" and then 
they will appear in the list of possible percussion MAPs for us to 
choose from when we are designing a new percussion LAYOUT.

This is just another reason that percussion remains a huge black hole 
for most Finale users -- there are several places within the program we 
need to go to ensure that our percussion parts look correct and also 
playback correctly.

Thanks for the correction, Skjalg!


-- 
David H. Bailey
[email protected]
http://www.davidbaileymusicstudio.com
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