On 04/19/11 09:48, Claudio Valderrama C. wrote: >> -----Original Message----- >> From: Vlad Khorsun [mailto:[email protected]] >> Sent: Domingo, 17 de Abril de 2011 5:21 >> >>> I mean, it should be >>> able to complete itself without my manual intervention to >> copy some files in >>> addition to run make_boot. >> What files are you need to copy ? > I was thinking that maybe, copying some plugins to the same dir where the > engine is being built, may help the process finish normally. >
Claudio, it's not a problem of missing plugins. Plugin manager does not say something bad if plugin module is missing at all. This may appear strange, but this is the only way to avoid error messages with default config and missing engine12 library on client site. But when module is present, but can't be loaded (something unresolved?) or misses startup entrypoint, you do get an error message. >> Do you have file \builds\win32\defs\plugin.def ? > Yes and besides the license, it says > > EXPORTS > firebird_plugin > > Appears correct. Is it used in linker command line? Do you have a way to check, does dll export firebird_plugin symbol or not? > Maybe some environment variable that you defined at the OS level and thus > it's always active? > Try to define FIREBIRD_BOOT_BUILD in .bat file ... ------------------------------------------------------------------------------ Benefiting from Server Virtualization: Beyond Initial Workload Consolidation -- Increasing the use of server virtualization is a top priority.Virtualization can reduce costs, simplify management, and improve application availability and disaster protection. Learn more about boosting the value of server virtualization. http://p.sf.net/sfu/vmware-sfdev2dev Firebird-Devel mailing list, web interface at https://lists.sourceforge.net/lists/listinfo/firebird-devel
