@Andrew: as Kevin said, jQuery is in there as standard (i posted an example of some simple jQuery haxe earlier in this thread). by widgets i guess you mean plug ins though right?
check this conversation http://haxe.1354130.n2.nabble.com/How-to-provide-signatures-for-JQuery-plugins-td6906149.html, it's possible to do it almost automatically. otherwise probably not too painfull to port by hand as long as they aren't huge. also in reply to the questions earlier about using native iOS stuff http://code.google.com/p/hxgk/ does it. cheers, tom. On 1 December 2011 20:03, Kevin Newman <[email protected]> wrote: > It depends on how you want to work. haXe has jQuery support though: > > http://haxe.org/api/js/jquery > > Kevin N. > > > > On 12/1/11 1:12 PM, Andrew Sinning wrote: > >> I'd be very interested in haXe if it included a set of interface >> classes for jquery widgets. I.e. a way to build HTML5 applications in >> AS3 (if that is the proper name for the language of haXe) without >> having to reference javascript classes and the DOM via an object-blind >> IDE. When you create an object, it's public members (vars, functions >> and getters/setters) should be exposed via the IDE, with documentation >> when provided. My sense from scanning the haXe site is that you have >> to know a lot about the output language. Am I mistaken? >> > > ______________________________**_________________ > Flashcoders mailing list > [email protected].**com <[email protected]> > http://chattyfig.figleaf.com/**mailman/listinfo/flashcoders<http://chattyfig.figleaf.com/mailman/listinfo/flashcoders> > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

