i use flashdevelop 4 which has great haxe and nme integration. On 2 December 2011 16:19, Merrill, Jason <[email protected]>wrote:
> >> so you have typedefs for Select, Option, Button, Checkbox, etc. etc. > etc. etc. > >> which pop up in the autocompletion and are very handy if you don't have > >> encyclopedic knowledge of the DOM. > > What are you using as an editor for type completion for jQuery projects? > Just curious. Thanks, > > Jason Merrill > Instructional Technology Architect II > Bank of America Global Learning > > > > > > _______________________ > > > -----Original Message----- > From: [email protected] [mailto: > [email protected]] On Behalf Of tom rhodes > Sent: Friday, December 02, 2011 8:38 AM > To: Flash Coders List > Subject: Re: [Flashcoders] Switching to HaXe? > > wow just imagine only having MovieClips ;) i even remember not having > functions in actionscript... > > as i mentioned before you can automate the process of making the > extern/interface for whatever widget you like using macros. > > the Jquery type thing is an interesting point though really, it's a > massive step up from the crazy heap of typeless spaghetti that is normal JS > coding, but you are right it feels a little weird. > > you still have all the vanilla haxeJS DOM stuff though, so you have > typedefs for Select, Option, Button, Checkbox, etc. etc. etc. etc. which > pop up in the autocompletion and are very handy if you don't have > encyclopedic knowledge of the DOM. > > On 2 December 2011 14:10, Andrew Sinning <[email protected]> wrote: > > > By widgets I was mean the tab, according, progress bar, etc., and in > > the jQueryMobile all the really great form elements. > > > > What I don't like about the haXe-jQuery API is that every object has > > type "JQuery". It seems to be it would be much programmer-friendly if > > there were sub-classes for the individual elements. Imagine if in AS3 > > you could never specify any display object to be anything more > > specific than a Sprite or an Object. > > > > On Fri, Dec 2, 2011 at 2:32 AM, tom rhodes <[email protected]> wrote: > > > @Andrew: as Kevin said, jQuery is in there as standard (i posted an > > example > > > of some simple jQuery haxe earlier in this thread). by widgets i > > > guess > > you > > > mean plug ins though right? > > > > > > check this conversation > > > > > http://haxe.1354130.n2.nabble.com/How-to-provide-signatures-for-JQuery > > -plugins-td6906149.html > > , > > > it's possible to do it almost automatically. otherwise probably not > > > too painfull to port by hand as long as they aren't huge. > > > > > > also in reply to the questions earlier about using native iOS stuff > > > http://code.google.com/p/hxgk/ does it. > > > > > > cheers, > > > > > > tom. > > > > > > On 1 December 2011 20:03, Kevin Newman <[email protected]> wrote: > > > > > >> It depends on how you want to work. haXe has jQuery support though: > > >> > > >> http://haxe.org/api/js/jquery > > >> > > >> Kevin N. > > >> > > >> > > >> > > >> On 12/1/11 1:12 PM, Andrew Sinning wrote: > > >> > > >>> I'd be very interested in haXe if it included a set of interface > > >>> classes for jquery widgets. I.e. a way to build HTML5 > > >>> applications in > > >>> AS3 (if that is the proper name for the language of haXe) without > > >>> having to reference javascript classes and the DOM via an > > >>> object-blind IDE. When you create an object, it's public members > > >>> (vars, functions and getters/setters) should be exposed via the > > >>> IDE, with documentation when provided. My sense from scanning the > > >>> haXe site is that you have to know a lot about the output language. > Am I mistaken? > > >>> > > >> > > >> ______________________________**_________________ > > >> Flashcoders mailing list > > >> [email protected].**com > > >> <[email protected]> > > >> http://chattyfig.figleaf.com/**mailman/listinfo/flashcoders< > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders> > > >> > > > _______________________________________________ > > > Flashcoders mailing list > > > [email protected] > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > > > -- > > Andrew Sinning > > LearningWare Engineer > > Desk: 651-289-7373 > > Cell: 612-296-3646 > > > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > ---------------------------------------------------------------------- > This message w/attachments (message) is intended solely for the use of the > intended recipient(s) and may contain information that is privileged, > confidential or proprietary. 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