>> so you have typedefs for Select, Option, Button, Checkbox, etc. etc. etc. 
>> etc. 
>> which pop up in the autocompletion and are very handy if you don't have 
>> encyclopedic knowledge of the DOM.

What are you using as an editor for type completion for jQuery projects?  Just 
curious.  Thanks,

 Jason Merrill
 Instructional Technology Architect II
 Bank of America  Global Learning 





_______________________


-----Original Message-----
From: [email protected] 
[mailto:[email protected]] On Behalf Of tom rhodes
Sent: Friday, December 02, 2011 8:38 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Switching to HaXe?

wow just imagine only having MovieClips ;) i even remember not having functions 
in actionscript...

as i mentioned before you can automate the process of making the 
extern/interface for whatever widget you like using macros.

the Jquery type thing is an interesting point though really, it's a massive 
step up from the crazy heap of typeless spaghetti that is normal JS coding, but 
you are right it feels a little weird.

you still have all the vanilla haxeJS DOM stuff though, so you have typedefs 
for Select, Option, Button, Checkbox, etc. etc. etc. etc. which pop up in the 
autocompletion and are very handy if you don't have encyclopedic knowledge of 
the DOM.

On 2 December 2011 14:10, Andrew Sinning <[email protected]> wrote:

> By widgets I was mean the tab, according, progress bar, etc., and in 
> the jQueryMobile all the really great form elements.
>
> What I don't like about the haXe-jQuery API is that every object has 
> type "JQuery".  It seems to be it would be much programmer-friendly if 
> there were sub-classes for the individual elements.  Imagine if in AS3 
> you could never specify any display object to be anything more 
> specific than a Sprite or an Object.
>
> On Fri, Dec 2, 2011 at 2:32 AM, tom rhodes <[email protected]> wrote:
> > @Andrew: as Kevin said, jQuery is in there as standard (i posted an
> example
> > of some simple jQuery haxe earlier in this thread). by widgets i 
> > guess
> you
> > mean plug ins though right?
> >
> > check this conversation
> >
> http://haxe.1354130.n2.nabble.com/How-to-provide-signatures-for-JQuery
> -plugins-td6906149.html
> ,
> > it's possible to do it almost automatically. otherwise probably not 
> > too painfull to port by hand as long as they aren't huge.
> >
> > also in reply to the questions earlier about using native iOS stuff 
> > http://code.google.com/p/hxgk/ does it.
> >
> > cheers,
> >
> > tom.
> >
> > On 1 December 2011 20:03, Kevin Newman <[email protected]> wrote:
> >
> >> It depends on how you want to work. haXe has jQuery support though:
> >>
> >> http://haxe.org/api/js/jquery
> >>
> >> Kevin N.
> >>
> >>
> >>
> >> On 12/1/11 1:12 PM, Andrew Sinning wrote:
> >>
> >>> I'd be very interested in haXe if it included a set of interface 
> >>> classes for jquery widgets.  I.e. a way to build HTML5 
> >>> applications in
> >>> AS3 (if that is the proper name for the language of haXe) without 
> >>> having to reference javascript classes and the DOM via an 
> >>> object-blind IDE.  When you create an object, it's public members 
> >>> (vars, functions and getters/setters) should be exposed via the 
> >>> IDE, with documentation when provided.  My sense from scanning the 
> >>> haXe site is that you have to know a lot about the output language.  Am I 
> >>> mistaken?
> >>>
> >>
> >> ______________________________**_________________
> >> Flashcoders mailing list
> >> [email protected].**com 
> >> <[email protected]>
> >> http://chattyfig.figleaf.com/**mailman/listinfo/flashcoders<
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders>
> >>
> > _______________________________________________
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>
>
>
> --
> Andrew Sinning
> LearningWare Engineer
> Desk: 651-289-7373
> Cell: 612-296-3646
>
> _______________________________________________
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