I am using _global variables throught my FLAs, probably because I haven't really been exposed to the negatives of using them, thus not really knowing any better. I am interested in conforming to better 'design' standards and am familiar with the Singleton Design Pattern. Any chance you could provide an example of how "_global" variables might be stored in a class for retrieval and a later time.
Thanks. Nathan Derksen nderksen at sfu.ca wrote: >I generally keep at least one singleton class which is responsible >for storing global properties. I make those properties accessible >with getters and setters so that I can allow changes in those >properties to trigger events. You can't really do that if you use >_global to store your data. Also, there is always a risk in name >space collision if you load in other elements that also use global, >where one or more variables use the same name and are thus >inadvertently shared for different uses. You definitely do not want >to use _global within any classes that you create, as that can cause >entanglement, gives you no private protection, and does not properly >contain your code into a well-defined unit with a well-defined API. > >Nathan >http://www.nathanderksen.com _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

