I oringally wrote this in Flash 8, and ported to Flash 8.5.  There is no 
reason it couldn't go back.

http://www.jessewarden.com/archives/2006/01/diesel_battlefi.html

----- Original Message ----- 
From: "Dimitrios Bendilas" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, February 14, 2006 4:55 PM
Subject: [FlashCoders] scrollRect


Hi all,

I'm trying to make a very basic prototype to test parallax movement with 
Flash 8.

Is movieclip.scrollRect what I should be using? I tried this:

var bg:MovieClip = _root.attachMovie("bg", "bg", 2);
var y:Number = 0;
_root.onEnterFrame = function():Void {
 bg.scrollRect = {x:0, y:y--, width:635, height:540};
}

The movieclip "bg" contains only a jpg 635x540.
The movement is pretty jumpy. Should I be using BitmapData instead?

I'm a bit lost! I've been searching for code samples online for the past 2 
hours and
I haven't found anything useful.

Does anyone have a useful link for parallax or tile-based games using Flash 
8 features?
Performance is the key issue here, since this is going for a very big and 
complex game
and I want to optimize it as much as possible.

Thanks a lot!

Dimitrios
_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com 

_______________________________________________
[email protected]
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Reply via email to