JesterXL,
I'd be interested in see this engine running but the demos on your site seem
not to work anymore with the latest Flash 8.5 alpha player.
If I import the project into Flex Builder and try to run it , it tells me
that some errors exist but it doesn't show me where the errors are.
Would be cool to get a hint on this to compile it with the latest Flex beta
to make it run.
Thanks,
Sascha
I oringally wrote this in Flash 8, and ported to Flash 8.5. There is no
reason it couldn't go back.
http://www.jessewarden.com/archives/2006/01/diesel_battlefi.html
----- Original Message -----
From: "Dimitrios Bendilas" <[EMAIL PROTECTED]>
To: <[email protected]>
Sent: Tuesday, February 14, 2006 4:55 PM
Subject: [FlashCoders] scrollRect
Hi all,
I'm trying to make a very basic prototype to test parallax movement with
Flash 8.
Is movieclip.scrollRect what I should be using? I tried this:
var bg:MovieClip = _root.attachMovie("bg", "bg", 2);
var y:Number = 0;
_root.onEnterFrame = function():Void {
bg.scrollRect = {x:0, y:y--, width:635, height:540};
}
The movieclip "bg" contains only a jpg 635x540.
The movement is pretty jumpy. Should I be using BitmapData instead?
I'm a bit lost! I've been searching for code samples online for the past 2
hours and
I haven't found anything useful.
Does anyone have a useful link for parallax or tile-based games using
Flash
8 features?
Performance is the key issue here, since this is going for a very big and
complex game
and I want to optimize it as much as possible.
Thanks a lot!
Dimitrios
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