Its like the javascript setTimeout... fire once & forget about it - cleans
itself up (instead of creating a setInterval and then cleaning it up,
checking to make sure it didn't exist before creating, etc.)

It is undocumented but its in there.

- e.dolecki

On 2/27/06, lars <[EMAIL PROTECTED]> wrote:
>
> i just ported a little javascript game to flash and forgot to
> "translate" on line: settimeout(moveenemies, speed)... i first
> noticed when exporting it to flash7 because the enemies didnt
> move, but the do when exported to flash8! what's going on?
> settimeout works in flash8? is this some externalinterface
> thingy or what? thanks: lars
>
>
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