TweenLite doesn't have bezier curve support, can't store the duration in the options object, doesn't support auto-rounding of pixels, and has significantly fewer transition options. I think TweenLite is great -- if I ever need to tween 1200 things at once, I'll certainly choose it -- but these features in Tweener make it a better choice for many of my projects.
On Mon, Mar 24, 2008 at 1:16 PM, Steven Sacks <[EMAIL PROTECTED]> wrote: > Tweener is proven to be significantly slower than TweenLite, and it's > almost 300% larger (TweenLite is 3k vs Tweener's 8k). > > I'm not telling you what to do. You're welcome to your preference. I > prefer to write better, faster, smaller, more efficient code. Different > strokes for different folks, I guess. :) > > > > > Dave Mennenoh wrote: > > I prefer Tweener, and if you've ever used Fuse you'll like it's > > syntax. It's also quite small - adds about 8K. > > > > Dave - > > Head Developer > > http://www.blurredistinction.com > > Adobe Community Expert > > http://www.adobe.com/communities/experts/ > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Cory Petosky : Lead Developer : PUNY 1618 Central Ave NE Suite 130 Minneapolis, MN 55413 Office: 612.216.3924 Mobile: 240.422.9652 Fax: 612.605.9216 http://www.punyentertainment.com _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders