Just a guess, but you could change the listener to MOUSE_OVER instead of ROLL_OVER. The difference between the two is very subtle and explained at the reference documentation of InteractiveObject. I am not sure if it is applicable to the problem posed.
Greetz Erik _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

