No, I mean: var myTimer1:Timer = new Timer(0); var myTimer2:Timer = new Timer(0);
The play exactly 0 seconds //this counts 5 times 2 seconds var myTimer1:Timer = new Timer(2, 5); //this counts 8 seconds every time it starts and keeps repeating until you force a stop var myTimer1:Timer = new Timer(8, 0); kind regards Cor _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders