I meant odd because when I put the gotoAndPlay("slide13") before sound is
started, it jumps to frame 150 or so.
I also tried to gotoAndPlay(85) and gotoAndPlay(3000) but it never went
there.-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jim Elmore Sent: zaterdag 20 september 2008 22:21 To: Flash Coders List Subject: Re: [Flashcoders] gotoAndPlay with audio Well, no, not odd. The sound loads in frame 19 so the playhead has to travel there to load the sound. I was going to frame "slide13" before the sound got loaded. Duh. On Sep 20, 2008, at 3:55 PM, Cor wrote: > > Solved the gotoAndPlay thing. I put it in the same frame as where the > sound starts instead of frame 1. > > Yes, I did that to. > It is odd that it reacts this way??? > > Good luck with your project. > Kind regards > Cor > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

