It might be a little light but check out the reactor pattern.  It is
very useful when desiring polymorphic behaviors.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Joel
Stransky
Sent: 06 December 2008 21:00
To: Flash Coders List
Subject: [Flashcoders] What design pattern would this be?

I'm trying to make design patterns a regular part of my process but
understanding them and knowing which one to use are proving to be a
quite
different.
I'm working on a couple of classes. One class's job is to iterate over a
list of display objects and modify their scale and location based on
mouse
position.
I want this class to be able to work with a runtime generated OR an
authortime generated display list.
I figure it's as easy as instantiating either a RuntimeChildren or
AuthortimeChildren class and passing it to the constructor of my
DisplayListUtility class.
Since it's so simple, does it even qualify as a design pattern and if so
which one?

-- 
--Joel Stransky
stranskydesign.com
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