I am looking to get more info on the composition of design patterns and which ones are used most often in the corporate world.

Diagrams accompanied by code examples would be awesome. I have been able to find stuff in the past; yet, I really want to know what is generally preferred?

I like to try and make things black box; however, it just seems illogical that things be black boxes all the time.

when a person talks to another person the environment that they are in has to facilitate the communication; thus, if I have two objects instantiated in the same class and I want them to communicate with each other, I have to have a function in the main class or somewhere globally that allows those objects to communicate.

How do I accomplish this without calling to the function in the parent?
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