Just thought I would update anyone interested, I have updated my Particle Playground see post: http://www.mikecann.co.uk/?p=392
Also I stumbled accross this very interesting particle on 300k 3D particles in flash using alchemy and pixel bender! http://www.unitzeroone.com/blog/2009/03/18/flash-10-massive-amounts-of-3d-particles-with-alchemy-source-included/ It put a swift end to the thoughts about how clever i was with 40k 2D particles :P 2009/3/18 mike cann <[email protected]> > Sure will, i learnt quite abit about what you can and cant do with shaders > in flash making this. I hope to share with you all soon. > > 2009/3/18 Eric E. Dolecki <[email protected]> > > Ping us when you release something or have a demo online. Looks cool. >> E. >> >> On Wed, Mar 18, 2009 at 8:03 AM, Hans Wichman < >> [email protected]> wrote: >> >> > awesome:) >> > >> > On Wed, Mar 18, 2009 at 12:45 PM, mike cann <[email protected]> >> wrote: >> > >> > > Hey List, >> > > >> > > I have been playing around with particles again... >> > > >> > > I have just released my latest little saunter into the world of >> particles >> > > and shaders in flash 10. It started off as and idea to use the new >> pixel >> > > bender shaders of flash 10 as a more efficient method of updating >> > particle >> > > simulations. >> > > >> > > Well after a few struggling evenings I managed to get a little >> prototype >> > > going. I was so amazed at some of the beautiful patterns and effects >> that >> > > the particles were making I thought it may be nice rather than just >> > > releasing a tech demo, to add abit more to it and release it for >> others >> > to >> > > enjoy. >> > > >> > > I will be releasing the source code in the coming weeks along with a >> blog >> > > post which should explain in detail how the technical aspects of >> updating >> > > and rendering tens of thousands of particles per frame works. >> > > >> > > The tool features a gallery tab which you can use to take screenshots >> > then >> > > upload them to my picassa account (proxyed via php). The hope is to >> get >> > > some >> > > realy beautiful images in here, perhaps if some are good enough ill >> get >> > > them >> > > printed and framed ;) >> > > >> > > You can see it in action over on my blog: >> > http://www.mikecann.co.uk/?p=384 >> > > >> > > Let me know what you think! >> > > ---- >> > > Mike Cann >> > > http://www.mikecann.co.uk/ >> > > http://www.artificialgames.co.uk/ >> > > _______________________________________________ >> > > Flashcoders mailing list >> > > [email protected] >> > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > > >> > _______________________________________________ >> > Flashcoders mailing list >> > [email protected] >> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > >> >> >> >> -- >> http://ericd.net >> Interactive design and development >> _______________________________________________ >> Flashcoders mailing list >> [email protected] >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > > > > -- > Mike Cann > http://www.mikecann.co.uk/ > http://www.artificialgames.co.uk/ > -- Mike Cann http://www.mikecann.co.uk/ http://www.artificialgames.co.uk/ _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

