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there is source. MaTT On Mon, Mar 23, 2009 at 3:19 PM, Alan Shaw <[email protected]> wrote: > Check this out: > > http://www.nicoptere.net/blog/index.php/2008/10/13/51-bacteria-generator-actionscript-flash > > On Sun, Mar 22, 2009 at 11:11 PM, Anthony Pace <[email protected]> > wrote: > > I am looking for some really good examples of amoeba or microbe > simulations > > done in as3 > > > > I know that it is probably just done using beziers; yet, I am also > wondering > > what the best way would be to connect hair "feelers" to the edges, so if > the > > microbe changes shape the hairs move accordingly. > > > > Do I break down the curve along a larger bezier to find the distance it > > covers and then based on averaging the distance of the hairs place them? > or > > would it be better to just make a curve that has more control points; > thus, > > making it easier to track the position of the "feelers" along the curve > but > > having to process a "kappas"(? not sure if the term really applies here, > > just guessing) value for each added control point? > > > > What do you think? > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

