you might find something useful here

http://www.liquidjourney.com/

there is source.

MaTT

On Mon, Mar 23, 2009 at 3:19 PM, Alan Shaw <[email protected]> wrote:

> Check this out:
>
> http://www.nicoptere.net/blog/index.php/2008/10/13/51-bacteria-generator-actionscript-flash
>
> On Sun, Mar 22, 2009 at 11:11 PM, Anthony Pace <[email protected]>
> wrote:
> > I am looking for some really good examples of amoeba or microbe
> simulations
> > done in as3
> >
> > I know that it is probably just done using beziers; yet, I am also
> wondering
> > what the best way would be to connect hair "feelers" to the edges, so if
> the
> > microbe changes shape the hairs move accordingly.
> >
> > Do I break down the curve along a larger bezier to find the distance it
> > covers and then based on averaging the distance of the hairs place them?
> or
> > would it be better to just make a curve that has more control points;
> thus,
> > making it easier to track the position of the "feelers" along the curve
> but
> > having to process a "kappas"(? not sure if the term really applies here,
> > just guessing) value for each added control point?
> >
> > What do you think?
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> >
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