Hi,
Forgot to mention - look at Jobe Makar's "Flash MX Game Programming
Demystified" book / examples - he did a "high score system" in ASP that
is quite nice and simple. If you are fairly fluent, it should be easy to
"port" to PHP or other languages.
Glen
Paul Steven wrote:
I was considering using an xml file to store high score data for a game. It
is quite possible that this game will have a significant amount of traffic
(certainly in the first few days after launch) and I am now wondering if an
xml file would be suitable. I am not sure what happens in the scenario where
multiple players want to update the highscore at the same time - they will
all need to write to the file. I assume this is the same scenario with a
database but think perhaps updating a database is more efficient.
Anyone care to offer any insight into whether an xml file would be suitable
or not?
Thanks
Paul
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders