Go for a database. Access by multiple users is what they are designed
for. Don't make life hard for yourself. :-)

Ian

On Wed, Apr 22, 2009 at 11:57 AM, Paul Steven
<paul_ste...@btinternet.com> wrote:
> I was considering using an xml file to store high score data for a game. It
> is quite possible that this game will have a significant amount of traffic
> (certainly in the first few days after launch) and I am now wondering if an
> xml file would be suitable. I am not sure what happens in the scenario where
> multiple players want to update the highscore at the same time - they will
> all need to write to the file. I assume this is the same scenario with a
> database but think perhaps updating a database is more efficient.
>
> Anyone care to offer any insight into whether an xml file would be suitable
> or not?
>
> Thanks
>
> Paul
>
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