I am trying to dynamically set the color and apply a glow to a movie clip as
follows however one seems to overwrite the other. Anyone know why this is not
working and how to fix it? My code is as follows:
function setGameBackgroundColourAndGlow(passedHexColour:Number):Void {
var objTileColor = new Color(gameBgMC);
objTileColor.setRGB(passedHexColour);
var myGlowFilter:GlowFilter = new GlowFilter ();
myGlowFilter.color = 0x003366;
myGlowFilter.blurX = 10;
myGlowFilter.blurY = 10;
myGlowFilter.strength = 0.6;
myGlowFilter.quality = 3;
myGlowFilter.inner = true;
myGlowFilter.knockout = false;
gameBgMC.filters = [myGlowFilter];
}
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