Hi guys, Been following this thread all day at work. I dunno if i´m totally missing the point here, but to get the effect you look for you only have to add the height of your sprite as an ingredient. like: nx = Math.sin( Math.PI / 180 * angle ) * ( radius + (b.height ) ); ny = Math.cos( Math.PI / 180 * angle ) * ( radius + (b.height ) ); While playing with this i also found a thing that made me grit my teeth a while before realizing it was too simple. You use: circle.graphics.drawCircle( radius, radius, radius -4); should be: circle.graphics.drawCircle( radius, radius, radius -2); Changing those things got me some nice blue rectangles with a red x in the mid bottom sitting right on the crust of your earth =)
Amen to whoever was thinking about getting some mathbooks. I´m really thinking on going back to college to take some math classes, now that i know what to use it for. HTH /Micke -----Ursprungligt meddelande----- Från: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com]för Steven Sacks Skickat: den 9 november 2009 22:43 Till: Flash Coders List Ämne: Re: [Flashcoders] Placing sprites on the circumference of a circle _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders