>> The only caveat is that you have to be developing in Flash. I don't think FlashDevelop, for all its power, has a debugger.
No, but you can code in FlashDevelop and debug with the Flash IDE - which I think is the preferred way to work. Why anyone would torture themselves writing external classes with the Flash IDE is beyond me. (I'm NOT suggesting you're suggesting that, I'm just say'n :) ). You can launch the Flash IDE compiler (to put your .swf together and preview it) from FlashDevelop, but I don't think you can call it in Debug mode (someone correct me if I am wrong) Jason Merrill Bank of America Global Learning Learning & Performance Soluions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

