Thanks Mattheis.
Because I freelance, I can end up creating or taking over project.
I know that I don't have to use them, but I would like to learn how
they work so that
if I take on another persons project, I'm not all thumbs and I can
confidently say I can take the job.
But, I also figured there was a basic structure to it like AS2AS2
that was apart from the design patterns.
I just need to get into the functionality of AS3 to see what I can
and can not do atm to work on projects that make me money.
Well thank you all for your input, I will most likely be talking to
you more about this.
For now you answered my question beyond my expectations and you guys
got me pumped. :P
Thanks,
Karl
On Mar 31, 2010, at 11:11 PM, Mattheis, Erik (MIN - WSW) wrote:
You don't *have* to use design patterns, you can learn the syntax by
just doing everything in your document class as you would make an AS2
project with all the script in the first frame. I found and still
find http://www.kirupa.com/forum/showthread.php?t=223798 useful and
it used to show up a lot when googling how to do stuff in AS3.
________________________________________
From: [email protected] [flashcoders-
[email protected]] On Behalf Of Karl DeSaulniers
[[email protected]]
Sent: Wednesday, March 31, 2010 9:57 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Transition from AS2 to AS3... with minimum
pain
Thanks for that Chris.
I am interested in seeing what GAIA is. I have heard of the DVD and I
have an AS3 book I was going to send beno.
I never even touched AS1. I just dove right into AS2 projects. That
is how I got into AS2.
I figure I can do the same with AS3. I guess what "frightens me" if
you will about AS3
is the way it is structured and classes. I don't get them. But I
haven't wrote any so
guess its time to get my hands dirty.
Best,
Karl
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Karl DeSaulniers
Design Drumm
http://designdrumm.com
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