> this basically sums up why apple don't support flash > > "Another Adobe claim is that Apple devices cannot play Flash games. This is > true. Fortunately, there are over 50,000 games and entertainment titles on > the App Store, and many of them are free." > > in other words 'we don't want you to play flash games, we want you to play > apple games which we get paid for, especially when we bring out our iAd > platform that will monetise the free apps as well' > > FUD Don Jobbso
This is exactly right. It's a business decision - a sound one - but that's all it is. It has nothing to do with "protecting the user experience" etc. Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ http://training.figleaf.com/ Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on GSA Schedule, and provides the highest caliber vendor-authorized instruction at our training centers, online, or onsite. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

