> this basically sums up why apple don't support flash
>
> "Another Adobe claim is that Apple devices cannot play Flash games. This is
> true. Fortunately, there are over 50,000 games and entertainment titles on
> the App Store, and many of them are free."
>
> in other words 'we don't want you to play flash games, we want you to play
> apple games which we get paid for, especially when we bring out our iAd
> platform that will monetise the free apps as well'
>
> FUD Don Jobbso

This is exactly right. It's a business decision - a sound one - but
that's all it is. It has nothing to do with "protecting the user
experience" etc.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
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