Well I hope you're not saying you're taking the ball and going home! Ha ha. 
Admittedly, I suffer from preconception complex in this matter as I've tended 
to seek out and agree with information that upholds my desire to see Apple as 
the bad guy here. I've read all the posts here on this topic carefully, and 
tried to do so objectively. I'm interested in hearing what facts I've put forth 
which I've been led to believe are true, but aren't.

The Buisnessweek article about how Adobe shifted resources away from mobile is 
pretty damning, but still that doesn't impact the fact that 10.1 is aimed as 
best as it can at mobile. What I see now is Adobe actively trying to cooperate 
with other companies to improve the experience of Flash developers and 
consumers, and Apple actively trying to sabotage any potential for Flash to 
compete with the app store.

But again, I want to be certain of what I'm relating about this to my 
coworkers, so I hope I get some factual corrections. I'd rather be accurate 
than righteous! Thx.
________________________________________
From: flashcoders-boun...@chattyfig.figleaf.com 
[flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of eric dolecki GMail 
[edole...@gmail.com]
Sent: Friday, April 30, 2010 9:14 PM
To: Flash Coders List
Subject: Re: [Flashcoders] letter from Steve Jobs on Flash

I think its time to read what you wrote yourself as you've authored some 
inaccuracies yourself in regards to Apple working with Adobe, the whole flavors 
of C thing, etc. It's very interesting reading for the first twenty posts or 
so, but i think its time for me to filter this thread.

E.

Sent from my iPad

On Apr 30, 2010, at 9:59 PM, "Mattheis, Erik (MIN - WSW)" 
<ematth...@webershandwick.com> wrote:

> I see you're trying to be objective, but the crux of Job's bogus argument is 
> it's impossible to make good apps for the iPhone in the Flash development 
> environment, and they're protecting their consumers.
>
> Others have pointed out that even if this is true, which it's not, part of 
> the problem would be that Apple hasn't worked with Adobe on making the Player 
> perform optimally on Macs. Plus, the app store has a lot of crappy apps among 
> the 200,000 that weren't developed with Flash; if Apple's concern was user 
> experience, they'd be more selective in apps made available, regardless of 
> how they were developed. And why the selective enforcement of the "no cross 
> compilers unless they're originally coded in one of three flavors of C?"
>
> I'm a decades long Apple fanatic and own stock, but their recent behavior has 
> been spiteful and benefits neither developers or consumers. Jon Stewart's 
> commentary says it all. And today, we find Apple is shutting down LaLa.com, 
> which it recently acquired. http://mashable.com/2010/04/30/lala-shutdown/ 
> This move is the equivalent of Capitol buying Virgin Records and sending 
> someone out to your house to take back all your old David Bowie,  XTC, Peter 
> Tosh records and telling it’s OK, you can look through our catalog, I’m sure 
> you’ll find something you’ll like just as much!
>
> Apple, meet shark. Jump!
>
> Also as others have insinuated, Adobe isn't vested in people having the Flash 
> Player. If exporting as HTML5+JS will perform everything without the Flash 
> Player, Adobe will have nothing to loose and everything to gain: they won't 
> have to promote the plug-in nor provide and maintain downloads for the 
> Player. Adobe moving on is their way of saying "OK, hotshot, bring it on."
> ________________________________________
> From: flashcoders-boun...@chattyfig.figleaf.com 
> [flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Anthony Pace 
> [anthony.p...@utoronto.ca]
> Sent: Friday, April 30, 2010 8:16 PM
> To: Flash Coders List
> Subject: Re: [Flashcoders] letter from Steve Jobs on Flash
>
> After complaining for years that developers needed access to the raw
> audio data from the mic, that we are just finally seeing progress in
> 10.1.  The lack of feature support in their tools, the bugs they have
> had for years with unloading objects, and the performance issues the
> player has, all make it so Adobe has almost no legs to stand on; for, as
> Steve Jobs' said:
>
> "We cannot be at the mercy of a third party deciding if and when they
> will make our enhancements available to our developers."
>
> However, although the above is most definitely true, Apple is forcing
> users and developers into a world with one standard and one figure head
> to dictate all measures.  Plainly put, apple is being too "big brother"
> about this.
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>
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