I think turning on GPU specially for something that would go to a million users would be a bad idea. If its something specific, a video player or say a game with hardcore followers then its a good idea.
Fahim Akhter Game Developer | White Rabbit Studios | http://apps.facebook.com/feline-frenzy/ On Sat, May 29, 2010 at 2:27 PM, tom rhodes <tom.rho...@gmail.com> wrote: > "Please do not blindly enable either new mode (gpu or direct) in your > content. Creating a GPU based context in the browser is very expensive and > will drain memory and CPU resources to the point where the browser will > become unresponsive. It is usually best practice to limit yourself to one > SWF per HTML page using these modes. The target should be content taking > over most of the page and doing full frame changes like video. Never ever, > ever enable this for banners. Plain Flex applications should not use these > modes either if they are not doing full screen refreshes." > > > On 29 May 2010 03:23, Kevin Newman <capta...@unfocus.com> wrote: > > > Is that information still current? I was under the impression that much > of > > that was dropped from release players (can the Flash Player make a > > Direct3D/OpenGL surface from within a browser plugin?). > > > > The post also says that content should be specifically designed for GPU > if > > you set wmode to GPU, but doesn't really say very much more, which is the > > important part. Exactly what considerations should we take when designing > > for GPU compositing? > > > > Kevin N. > > > > > > > > On 5/28/10 5:23 AM, tom rhodes wrote: > > > >> http://www.kaourantin.net/2008/05/what-does-gpu-acceleration-mean.html > >> > >> <http://www.kaourantin.net/2008/05/what-does-gpu-acceleration-mean.html > >> >google > >> has a lot more too. > >> > >> > >> On 28 May 2010 07:35, Fahim Akhter<akhter.fa...@gmail.com> wrote: > >> > >> > >> > >>> That makes two of us brother. > >>> > >>> Fahim Akhter > >>> Game Developer | White Rabbit Studios | > >>> http://apps.facebook.com/feline-frenzy/ > >>> > >>> > >>> On Thu, May 27, 2010 at 9:33 PM, Kevin Newman<capta...@unfocus.com> > >>> wrote: > >>> > >>> > >>> > >>>> I'd like a lot more info on this subject as well - general info - when > >>>> is > >>>> which mode better, what happens if the GPU isn't supported on the > >>>> > >>>> > >>> particular > >>> > >>> > >>>> hardware, how can I take better advantage of GPU, etc. > >>>> > >>>> Kevin N. > >>>> > >>>> > >>>> > >>>> > >>>> On 5/24/10 8:28 AM, Fahim Akhter wrote: > >>>> > >>>> > >>>> > >>>>> Hi, > >>>>> > >>>>> In a event driven game with lots of graphics (static essentially ) > >>>>> which > >>>>> mode would you suggest ? Direct/GPU or normal? > >>>>> > >>>>> Fahim Akhter > >>>>> Game Developer | White Rabbit Studios | > >>>>> http://apps.facebook.com/feline-frenzy/ > >>>>> _______________________________________________ > >>>>> Flashcoders mailing list > >>>>> Flashcoders@chattyfig.figleaf.com > >>>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>>>> > >>>>> > >>>>> > >>>>> > >>>> _______________________________________________ > >>>> Flashcoders mailing list > >>>> Flashcoders@chattyfig.figleaf.com > >>>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>>> > >>>> > >>>> > >>> _______________________________________________ > >>> Flashcoders mailing list > >>> Flashcoders@chattyfig.figleaf.com > >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >>> > >>> > >>> > >> _______________________________________________ > >> Flashcoders mailing list > >> Flashcoders@chattyfig.figleaf.com > >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > >> > >> > > > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders