What version is the FLVPlayback? Have you tried using a simple skin to see
if that works as expected?


On Thu, Jun 17, 2010 at 9:42 AM, allandt bik-elliott (thefieldcomic.com) <
[email protected]> wrote:

> hey guys
>
> i usually use a Video class with a netstream object to show video but i've
> been trying to implement the (supposedly) simpler flvplayback component
> because of the extra functionality that it provides (like variable streams
> and metadata cuepoints in f4vs)
>
> however
>
> i'm trying to add a standard seekbar component and it just doesn't seem to
> be working - it's appearing and the video and all other controls are
> working
> but with no handle and no seekbar updates - i have the feeling that i'm
> missing something obvious but i can't see what it is and Google is not my
> friend right now - could you take a look at what i'm doing please?
>
> here is my implementation:
>
> _videoPlayer = new FLVPlayback();
>  _video = getVideo(_videoPlayer.activeVideoPlayerIndex);
> _video.smoothing = true;
>  _videoPlayer.width = _mediaWidth;
> _videoPlayer.height = _mediaHeight - CONTROLS_HEIGHT;
> _videoPlayer.autoRewind = true;
> _videoPlayer.bufferTime = 2;
> _videoPlayer.source = Config.flashvars.myRoot + XML(_listData)....@src;
> addChild(_videoPlayer);
>  // navigation
> _sprNavigation = new Sprite();
> _sprNavigation.y = _videoPlayer.height;
> addChild(_sprNavigation);
>  var playPauseBtn:MovieClip = new PlayPauseButton();
> playPauseBtn.y = CONTROLS_PAD;
> _sprNavigation.addChild(playPauseBtn);
>  var fullscreenBtn:MovieClip = new FullScreenButton();
> fullscreenBtn.y = CONTROLS_PAD;
> fullscreenBtn.x = _mediaWidth - fullscreenBtn.width;
> _sprNavigation.addChild(fullscreenBtn);
>  var seekBar:MovieClip = new SeekBar();
> seekBar.x = playPauseBtn.x + playPauseBtn.width + CONTROLS_SPACING;
> seekBar.y = playPauseBtn.y + playPauseBtn.height / 2 - seekBar.height / 2;
> _sprNavigation.addChild(seekBar);
>  _videoPlayer.playPauseButton = playPauseBtn;
> _videoPlayer.seekBar = seekBar;
> _videoPlayer.fullScreenButton = fullscreenBtn;
>
> i'm about to give up and roll my own but that's not really the point of
> using the build-in components (it is, however, one of the reasons i never
> use the stock components)
>
> thanks guys
> a
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