hey bob

i've tried using the seekbar component as is and it didn't work

i've tried using a stock skin (by passing the url into flvplayback.skin) and
that works so i'm thinking i've done something wrong (or not done something
i should have)

i'm using cs4 to compile the swc for the flvplayback so whichever version
ships with that

best
a



On 17 June 2010 17:53, Bob Wohl <bob.w...@gmail.com> wrote:

> What version is the FLVPlayback? Have you tried using a simple skin to see
> if that works as expected?
>
>
> On Thu, Jun 17, 2010 at 9:42 AM, allandt bik-elliott (thefieldcomic.com) <
> alla...@gmail.com> wrote:
>
> > hey guys
> >
> > i usually use a Video class with a netstream object to show video but
> i've
> > been trying to implement the (supposedly) simpler flvplayback component
> > because of the extra functionality that it provides (like variable
> streams
> > and metadata cuepoints in f4vs)
> >
> > however
> >
> > i'm trying to add a standard seekbar component and it just doesn't seem
> to
> > be working - it's appearing and the video and all other controls are
> > working
> > but with no handle and no seekbar updates - i have the feeling that i'm
> > missing something obvious but i can't see what it is and Google is not my
> > friend right now - could you take a look at what i'm doing please?
> >
> > here is my implementation:
> >
> > _videoPlayer = new FLVPlayback();
> >  _video = getVideo(_videoPlayer.activeVideoPlayerIndex);
> > _video.smoothing = true;
> >  _videoPlayer.width = _mediaWidth;
> > _videoPlayer.height = _mediaHeight - CONTROLS_HEIGHT;
> > _videoPlayer.autoRewind = true;
> > _videoPlayer.bufferTime = 2;
> > _videoPlayer.source = Config.flashvars.myRoot + XML(_listData)....@src;
> > addChild(_videoPlayer);
> >  // navigation
> > _sprNavigation = new Sprite();
> > _sprNavigation.y = _videoPlayer.height;
> > addChild(_sprNavigation);
> >  var playPauseBtn:MovieClip = new PlayPauseButton();
> > playPauseBtn.y = CONTROLS_PAD;
> > _sprNavigation.addChild(playPauseBtn);
> >  var fullscreenBtn:MovieClip = new FullScreenButton();
> > fullscreenBtn.y = CONTROLS_PAD;
> > fullscreenBtn.x = _mediaWidth - fullscreenBtn.width;
> > _sprNavigation.addChild(fullscreenBtn);
> >  var seekBar:MovieClip = new SeekBar();
> > seekBar.x = playPauseBtn.x + playPauseBtn.width + CONTROLS_SPACING;
> > seekBar.y = playPauseBtn.y + playPauseBtn.height / 2 - seekBar.height /
> 2;
> > _sprNavigation.addChild(seekBar);
> >  _videoPlayer.playPauseButton = playPauseBtn;
> > _videoPlayer.seekBar = seekBar;
> > _videoPlayer.fullScreenButton = fullscreenBtn;
> >
> > i'm about to give up and roll my own but that's not really the point of
> > using the build-in components (it is, however, one of the reasons i never
> > use the stock components)
> >
> > thanks guys
> > a
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> >
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