>>I've never used Flashbuilder/Flex before. >>My project is mostly purely code, just a few visual assets, >>but it would probably take me some time to learn my way around the software. >>:-(
It's not that hard to set up really. You just create a pure AS3 project and point Flashbuilder to your main document as the class to build from (right click on the class, select "Set as Default Application"). You can then bring in your library assets using [Embed] tags or using the Loader class. There is documentation on how to use the Embed tags - it's easy. Do you own a copy? Worth a shot at least. Jason Merrill Instructional Technology Architect Bank of America Global Learning _______________________ -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Mendelsohn, Michael Sent: Friday, December 10, 2010 1:14 PM To: Flash Coders List Subject: [Flashcoders] RE: swf not compiling That would be a brilliant suggestion, however, I've never used Flashbuilder/Flex before. My project is mostly purely code, just a few visual assets, but it would probably take me some time to learn my way around the software. :-( But, what you mention below sounds pretty accurate to what I'm experiencing. <question rhetorical="true">I wonder how it is that upgrades can take a step backwards? </question> - MM >> I've written 36 classes for this project, totaling 430kb, with a few more >> still to go. >>Additionally, I'm importing some third party classes. >> I'm wondering if I'm running into some undocumented as3 code limit. Oh, thinking about this more, I should have mentioned. Flash CS5 is HORRIBLE with a lot of code. They've taken a step back there. I don't know why I forgot this when you asked, but I recently had to switch one project over to a pure AS3 project in Flashbuilder. The old project (which had a similar amount of code and third party libraries) would crash often and take for-ev-ah to compile. When I switched to Flashbuilder, it compiled in seconds and had no issues. In short, the Flash Pro compiler sucks. If you've kept all your code in classes and can switch over to a pure AS3 project in Flashbuilder, I would. Might mean re-doing how you handle your library assets, but could be worth it. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ---------------------------------------------------------------------- This message w/attachments (message) is intended solely for the use of the intended recipient(s) and may contain information that is privileged, confidential or proprietary. If you are not an intended recipient, please notify the sender, and then please delete and destroy all copies and attachments, and be advised that any review or dissemination of, or the taking of any action in reliance on, the information contained in or attached to this message is prohibited. Unless specifically indicated, this message is not an offer to sell or a solicitation of any investment products or other financial product or service, an official confirmation of any transaction, or an official statement of Sender. Subject to applicable law, Sender may intercept, monitor, review and retain e-communications (EC) traveling through its networks/systems and may produce any such EC to regulators, law enforcement, in litigation and as required by law. The laws of the country of each sender/recipient may impact the handling of EC, and EC may be archived, supervised and produced in countries other than the country in which you are located. This message cannot be guaranteed to be secure or free of errors or viruses. References to "Sender" are references to any subsidiary of Bank of America Corporation. Securities and Insurance Products: * Are Not FDIC Insured * Are Not Bank Guaranteed * May Lose Value * Are Not a Bank Deposit * Are Not a Condition to Any Banking Service or Activity * Are Not Insured by Any Federal Government Agency. Attachments that are part of this EC may have additional important disclosures and disclaimers, which you should read. This message is subject to terms available at the following link: http://www.bankofamerica.com/emaildisclaimer. By messaging with Sender you consent to the foregoing. _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

