You can load swfs into the app BUT the swfs can not contain any action script 
in them. This includes giving class names to items in your library or even 
simple "stop()" commands.

We use swfs as external libraries in our as3 built apps but our approach has 
been to put items on the stage and name those instances (which you can do with 
imported swfs). Then use getChildByName to extract the instances we need.

You definitely need to use Apple's philosophy and "Think Different" but it does 



On 2012-06-13, at 10:04 AM, Hans Wichman wrote:

> . *However* as far as I know you cannot load an swf with it. This might 
> require a different architectural setup than you had in mind.
> On 13-6-2012 15:35, Sumeet Kumar wrote:
>> Thanks a lot for such a quick reply.
>> I haven't googled  it much but you guessed it right,  I am bit worried about
>> some features like
>> 1.    Will urlloader/loader(inbuilt as3 class) classes work fine. I wish
>> to load swf built in as3 in my main file.

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