Everything is Flash is mostly single-threaded. You'll need to wait until
after the window is visible to display start the encoding. Have you
attempted using callLater() to start the encoding of the png a frame after
the event is dispatched?

On Mon, Nov 30, 2009 at 9:47 AM, Richard Rodseth <[email protected]> wrote:

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> This message hasn't showed up yet. Awaiting moderation? Any ideas?
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> On Wed, Nov 25, 2009 at 10:40 AM, Richard Rodseth <[email protected]>wrote:
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>> I had a thread going here about how to show progress before a potentially
>> long-running but synchronous operation (in my case encoding a DisplayObject
>> as  a PNG or JPEG to add to an AlivePDF PDF.
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>> Since I can't seem to force a busy cursor (ironic), one of the suggestions
>> was to pop up a window before starting the encoding. But I've tried
>> listening to creationComplete, render, show, addedToStage etc. etc., and in
>> all cases the popup doesn't appear until the encoding is complete.
>>
>> I was unable to find any event dispatched by the PopupManager either.
>>
>> Help!
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