> I'm confident the Apollo run time engine will be able to hook into whatever 3D
> acceleration the O/S can provide.
>

I don't know why you would be confident of this at all. It has not
been listed as part of any Apollo API, and, according to the FAQ, they
are still deciding whether there will be a way to extend the platform
with native code. In fact, it seems unlikely to me given their strong
desire for write once run anywhere. But in any case, there is, as far
as I can tell, no reason for condience in 3D access.

Regards
Hank


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