Hi Alex, Thanks for your response. My main class app (which is the root sprite) actually has a bitmap object added to it. The bitmap can be seen but however none of the mouseevent works.
I understand that the bitmap object does not have any of the mouseevent but however since the main class extends from the sprite, should it respond to mouseeven like MOUSE_MOVE ? cheers On 09 Apr 2007 10:53:38 -0700, Alex Harui <[EMAIL PROTECTED]> wrote: > > > > > > > > > > Any Sprite must have "drawn" pixels in itself or its children in order to > respond to the mouse. They can be alpha=0, but there has to be something > there. > >

