Hi Alex,

Thanks for your response. My main class app (which is the root sprite)
actually has a bitmap object added to it. The bitmap can be seen but
however none of the mouseevent works.

I understand that the bitmap object does not have any of the
mouseevent but however since the main class extends from the sprite,
should it respond to mouseeven like MOUSE_MOVE ?

cheers





On 09 Apr 2007 10:53:38 -0700, Alex Harui <[EMAIL PROTECTED]> wrote:
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> Any Sprite must have "drawn" pixels in itself or its children in order to
> respond to the mouse.  They can be alpha=0, but there has to be something
> there.
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