If the app only contains 1 child (which is a bitmap), and the the main
app listens to mouse move, it doesn't work.
code:
package {
import flash.display.Bitmap;
import flash.display.BitmapData;
import flash.display.Sprite;
import flash.events.Event;
import flash.events.MouseEvent;
public class StageTest extends Sprite
{
public function StageTest()
{
var bitmap:Bitmap = new Bitmap(new
BitmapData(300,300,true,0xFFFFFFFF));
addChild(bitmap);
this.addEventListener(MouseEvent.MOUSE_MOVE, tracer);
}
private function tracer(e:Event):void{
trace("mouse event")
}
}
}
the main app is a sprite, it should respond to mouse move right? and
it does have a child and that is the visible pixel.
How come it doesn't trace out?