Hi Alex, Please describe it more clearly. So that all ActionScript Projects can use that concept.
Thanks --- In [email protected], "Alex Harui" <[EMAIL PROTECTED]> wrote: > > You will have to design your own communication method. You can use a > singleton object or pass references into the instances. > > > > ________________________________ > > From: [email protected] [mailto:[EMAIL PROTECTED] On > Behalf Of cksachdev > Sent: Thursday, December 13, 2007 2:43 AM > To: [email protected] > Subject: [flexcoders] How to use mx.modules.Module class in ActionScript > Project > > > > I wanted to use Shell/Module concept in my ActionScript project. I > used mx.modules.ModuleBase Class in my Module. The problem I am facing > is When I want to communicate from one module to another module I > don't have parentApplication object as I am not using > mx.modules.Module class. > And in ModuleBase Class there are very few properties available. Any > body have the solution for this. > > In the import statement I can't see mx.modules.Module class. I am > using Flex 3 Beta. Please suggest some solution so that I can use the > Shell/Module concept in my ActionScript project. This concept I read > on Roger Gonzalez blog (http://blogs.adobe.com/rgonzalez/flex/ > <http://blogs.adobe.com/rgonzalez/flex/> ). >

