Hi Alex,
Please describe it more clearly. So that all ActionScript Projects can
 use that concept. 


Thanks
--- In [email protected], "Alex Harui" <[EMAIL PROTECTED]> wrote:
>
> You will have to design your own communication method.  You can use a
> singleton object or pass references into the instances.
> 
>  
> 
> ________________________________
> 
> From: [email protected] [mailto:[EMAIL PROTECTED] On
> Behalf Of cksachdev
> Sent: Thursday, December 13, 2007 2:43 AM
> To: [email protected]
> Subject: [flexcoders] How to use mx.modules.Module class in ActionScript
> Project
> 
>  
> 
> I wanted to use Shell/Module concept in my ActionScript project. I
> used mx.modules.ModuleBase Class in my Module. The problem I am facing
> is When I want to communicate from one module to another module I
> don't have parentApplication object as I am not using
> mx.modules.Module class.
> And in ModuleBase Class there are very few properties available. Any
> body have the solution for this.
> 
> In the import statement I can't see mx.modules.Module class. I am
> using Flex 3 Beta. Please suggest some solution so that I can use the
> Shell/Module concept in my ActionScript project. This concept I read
> on Roger Gonzalez blog (http://blogs.adobe.com/rgonzalez/flex/
> <http://blogs.adobe.com/rgonzalez/flex/> ).
>


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