> * David Megginson -- Wednesday 13 February 2002 13:26: > > Just a quick note -- right now, I'm using 512x512 textures for the > > DC-3 model, effectively leaving it untextured for Voodoo3 users (but > > making my life a lot easier, since I have to map from only 2 texture > > files rather than 8).
My old Voodoo Banshee would happily load 512x512 textures but automatically reduce them to 256x256. I suspect these textures will be OK for Voodoo users despite the 256x256 limit. Mally _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
