"Curtis L. Olson" wrote: > > Erik Hofman writes: > > Alex Perry wrote: > > >>>I'd move it down the list, but it would be a crowd pleaser. > > >>>People do ask for it. > > >>> > > >>From the crash reports I've read and pictures I've seen, small planes > > >>tend to snap or crumple rather than explode (often none of the above). > > >> > > > > > > The fire (non-ball) does happen occasionally, but is usually delayed with > > > respect to the accident because it takes time for fuel to leak, evaporate > > > and find something hot to get ignited by. Plenty of time to leave the area, > > > but disappointing for simulation users who want an impressive crash effect. > > > > > > I see nothing wrong with a fireball feature ... a PLIB sequenced 3D > > > animation that gets loaded from a file (if requested by config option) > > > and triggered to be played by the rising edge of the "crash flag". > > > > Well, the way I see it, The whole time were pretending to be the pilot, > > and then upto the point we crash all of a sudden we are a bystander? > > That's not logical. Lets make the screen black ...
Not necessarily. When you get a strong shock (in the medical sense) it might happen that you see yourself as a bystander. (Happend to me once). CU, Christian -- The idea is to die young as late as possible. -- Ashley Montague Whoever that is/was; (c) by Douglas Adams would have been better... _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
