"Curtis L. Olson" wrote:
> 
> Erik Hofman writes:
> > Alex Perry wrote:
> > >>>I'd move it down the list, but it would be a crowd pleaser.
> > >>>People do ask for it.
> > >>>
> > >>From the crash reports I've read and pictures I've seen, small planes
> > >>tend to snap or crumple rather than explode (often none of the above).
> > >>
> > >
> > > The fire (non-ball) does happen occasionally, but is usually delayed with
> > > respect to the accident because it takes time for fuel to leak, evaporate
> > > and find something hot to get ignited by.  Plenty of time to leave the area,
> > > but disappointing for simulation users who want an impressive crash effect.
> > >
> > > I see nothing wrong with a fireball feature ... a PLIB sequenced 3D
> > > animation that gets loaded from a file (if requested by config option)
> > > and triggered to be played by the rising edge of the "crash flag".
> >
> > Well, the way I see it, The whole time were pretending to be the pilot,
> > and then upto the point we crash all of a sudden we are a bystander?
> > That's not logical. Lets make the screen black ...

Not necessarily.

When you get a strong shock (in the medical sense) it might happen that
you see yourself as a bystander. (Happend to me once).

CU,
Christian

--
The idea is to die young as late as possible.        -- Ashley Montague

Whoever that is/was; (c) by Douglas Adams would have been better...

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