Vallevand, Mark K writes: > Sure. Scaling is not a problem with plib. The classes > ssgTransform and ssgTexTrans are put in the scene graph to > control object and texture transformations of their kids. > One of the setTransform operations allows scaling.
Be careful with scaling objects though because this can screw up things like normal vectors (which would then screw up lighting.) Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel