Vallevand, Mark K writes:
> Sure.  Scaling is not a problem with plib.  The classes 
> ssgTransform and ssgTexTrans are put in the scene graph to
> control object and texture transformations of their kids.  
> One of the setTransform operations allows scaling.

Be careful with scaling objects though because this can screw up
things like normal vectors (which would then screw up lighting.)

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to