David Megginson wrote:
> 
> Curtis L. Olson writes:
> 
>  > It's been a while, but as I recall you probably want translate the
>  > object to the origin (or have it start out there) do whatever
>  > combination of rotations to orient it properly, and then translate it
>  > to it's final location.
> 
> Yes, that's what I ended up doing.  It seems counter-intuitive, but
> that's low-level coding for you.

Yes, that's the way to go.

you can put those 3 operations into one 4x4 matrix if you want. That
looks more intuitve but is harder to understand afterwards.

CU,
Christian

--
The idea is to die young as late as possible.        -- Ashley Montague

Whoever that is/was; (c) by Douglas Adams would have been better...

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