David Megginson wrote: > > Curtis L. Olson writes: > > > It's been a while, but as I recall you probably want translate the > > object to the origin (or have it start out there) do whatever > > combination of rotations to orient it properly, and then translate it > > to it's final location. > > Yes, that's what I ended up doing. It seems counter-intuitive, but > that's low-level coding for you.
Yes, that's the way to go. you can put those 3 operations into one 4x4 matrix if you want. That looks more intuitve but is harder to understand afterwards. CU, Christian -- The idea is to die young as late as possible. -- Ashley Montague Whoever that is/was; (c) by Douglas Adams would have been better... _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
