Sounds like it'd be useful for debugging aircraft and autopilot configs too.

Best,

Jim

"Curtis L. Olson" <[EMAIL PROTECTED]> said:

> Tony Peden writes:
> > In my day job, my own experience has been that
> > real-time plotting is useful when you know exactly
> > what you are looking for and you only need to see a
> > limited number of parameters.  The rest of the time,
> > recording the data and plotting after the fact works
> > out to be better.
> > 
> > That said, it *would* be a very cool thing to be able
> > to do.   
> 
> Yes, this would be no substitute for data logging and post processing,
> but if you know what you are looking for, I do think it could be
> useful.
> 
> The immediate thing that comes to my mind is this:
> 
> As a side project I'm working on integrating a 'commercial' fdm with
> FlightGear via a network interface.  One of the things this code
> supports is control loading.  The hardware guys are chomping on the
> bit wanting to know what range of values the software is going to kick
> out.
> 
> Something like a quick and dirty embedded graphing program would be
> pretty nifty.
> 
> "cout" probably works just as well, but it's not as pretty. :-)  And
> once you had the basic graphing mechanism in place, it would be
> trivial to let the user specify which property(ies) to graph.
> 
> Maybe we could even hook up the GUI prop-picker to specify which
> values we want rather than forcing the user to type them all in.
> 
> FWIW, I think it's important for the FDM guys to frequenty fly their
> code in real time.  In real time with visuals attached, various
> incorrect effects and behaviors can really jump out at you ... stuff
> that you'd never notice when looking through tabular data, or even a
> graph.  Sometimes the trend is correct, but the scale or the sign is
> way off.
> 
> I would think that being able to fly in real time, and see some
> key graphical data output would be an immensly useful debugging tool.
> 
> For instance, nosing over the c310 causes it to go into an infinite
> acceleration cycle.  Hmmm I wonder of that is drag related?  Ok, pop
> up a live graph of thrust, nose over, watch the graph with everything
> else going on.  Nope, drag looks good.  I wonder if it's thrust
> related.  Oooo, look at that thrust go off the chart ... ok now let's
> graph some individual propellor/engine parameters ... etc. etc.
> 
> That's how my mind works anyway ... :-)
> 
> Curt.
> -- 


_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to