David Megginson writes:
>Andy Ross writes:
>
> > Have I missed something?  I'd be really shocked if the fps numbers
> > were different at all with this patch.  Where does the 10% 
>come from?
>
>Note that Norm wrote that it *should* improve the framerate by 10%,
>not that it actually did.  I'm waiting to hear more details.
>

Note that prior to patch profiling showed approx 10% of time in
fgIdle() and fgReshape() this patch removed them from the loop
and in subsequent profiling they did not show up at all and my fps 
was ~10% higher :-)

Norman



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