On Thu 21. March 2002 19:09, you wrote:
> Martin Dressler writes:
>  > > I think that we should pass on this patch for now -- I have no clear
>  > > explanation of how it might help the framerate, and I cannot imagine
>  > > that skipping a single glViewport call could make any difference.  It
>  > > also removes some existing functionality (such as resizing the view
>  > > with the panel) and provides no measurable framerate change for most
>  > > users.
>  >
>  > But makes 10% atleast for Norm. Did someone else tryed it under win in
>  > gamemode?
>
> I don't know if anyone else uses game mode, but we've had a few
> problem reports from others with Norm's patch -- I don't think it's a
> good idea to break existing functionality for a speed gain that most
do you mean that you can't set resolution via a property manager?

> people are not able to reproduce.  Besides, glViewport gets called
> every frame anyway, since the 2D panel makes its own call to it.
>
I used game_mode sometimes :)
And Why is called glViewport in Cockpit. IMHO it doesn't have any function 
there, because it only set glViewport to /sim/startup/[xy]size, what we have 
already set from initialization or from fgReshape when window change.


Reagrds,
Madr

-- 
      Martin Dressler

e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/

_______________________________________________
Flightgear-devel mailing list
[EMAIL PROTECTED]
http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to