On Thu 21. March 2002 19:09, you wrote:
> Martin Dressler writes:
> > > I think that we should pass on this patch for now -- I have no clear
> > > explanation of how it might help the framerate, and I cannot imagine
> > > that skipping a single glViewport call could make any difference. It
> > > also removes some existing functionality (such as resizing the view
> > > with the panel) and provides no measurable framerate change for most
> > > users.
> >
> > But makes 10% atleast for Norm. Did someone else tryed it under win in
> > gamemode?
>
> I don't know if anyone else uses game mode, but we've had a few
> problem reports from others with Norm's patch -- I don't think it's a
> good idea to break existing functionality for a speed gain that most
do you mean that you can't set resolution via a property manager?
> people are not able to reproduce. Besides, glViewport gets called
> every frame anyway, since the 2D panel makes its own call to it.
>
I used game_mode sometimes :)
And Why is called glViewport in Cockpit. IMHO it doesn't have any function
there, because it only set glViewport to /sim/startup/[xy]size, what we have
already set from initialization or from fgReshape when window change.
Reagrds,
Madr
--
Martin Dressler
e-mail: [EMAIL PROTECTED]
http://www.musicabona.com/
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