Andy Ross <[EMAIL PROTECTED]> said: > Erik Hofman wrote: > > While I don't see a direct improvement in framerate I notice a real > > effect on the screen update. The old behaviour had a small bump in the > > update every second or so, while the new code elliminates that. > > This doesn't make much sense. All of the changes in that patch were > inside the per-frame loop. They certainly couldn't cause or fix > stutter over many frames, nor do I think have they been claimed to. > Perhaps something happened in the tile loader to do this? > I don't know, cpu cycles are cpu cycles...they're good for anything aren't they? If you reduce per-frame-code-load then that frees time up for other tasks like disk io. Or am I confused about this?
Best, Jim _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel